Skill description
Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1799 Physical Damage per hit.
If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds.
You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds.
New effect
Increases the damage, and the dagger now bounces up to a total of three times.
Skill description
Rend an enemy, dealing 2323 Magic Damage and applying the Hemorrhaging status effect.
Deals up to 75% more damage based on your missing Health.
After you cast this ability, you cannot be healed by allies for 3 seconds.
New effect
Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration.