Skill description
Like the rune knights of old, summon a shield that absorbs 9916 damage for 1 second, and then 2203 damage for 5 seconds if the first shield persists. Both shields scale off your Max Health.
The first time you take direct damage, the shield retaliates and deals 0 Magic Damage to the attacker, scaling off your Armor.
Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent.
New effect
Drastically increases the size of the damage shield for the first second but reduces the size of the shield after.
Skill description
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds.
When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health.
New effect
Converts the mines into protective wards that shield you or allies when they activate.