Skill description
Charge with your divine lance to impale an enemy, dealing 1393 Magic Damage while taunting them to attack you for 15 seconds. The enemy hit is stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted.
You also gain Major Protection for 7 seconds, reducing your damage taken by 10%.
New effect
Always stuns the enemy and sets them Off Balance, regardless if they are casting. Reduces cost as the ability ranks up.