Green Balance


Skilltree: Warden

Name Effect
Ultimate Skills
Secluded Grove
Secluded Grove

Swell a healing forest at the target location, instantly healing the most injured friendly target for 1093 Health. The forest continues to heal you and your allies in the area for 364 Health every 1 second for 6 seconds.
Enchanted Forest
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Enchanted Forest

Swell a healing forest at the target location, instantly healing the most injured friendly target for 1130 Health. The forest continues to heal you and your allies in the area for 376 Health every 1 second for 6 seconds. You generate 20 Ultimate if the initial heal is used on a friendly target under 50% Health.
Healing Thicket
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Healing Thicket

Swell a healing forest at the target location, instantly healing the most injured friendly target for 1130 Health. The forest continues to heal you and your allies in the area for 376 every 1 second for 6 seconds. The healing over time will continue to heal you or your allies for 4 seconds after leaving the forest.
Active Skills
Fungal Growth
Fungal Growth

Seed a large area of mushrooms in front of you, healing you and your allies for 821 Health.
Enchanted Growth
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Enchanted Growth

Seed a large area of mushrooms in front of you, healing you and your allies for 849 Health. Any target healed gains Minor Intellect and Minor Endurance, increasing their Magicka and Stamina Recovery by 10% for 20 seconds.
Soothing Spores
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Soothing Spores

Seed a large area of mushrooms in front of you, healing you and your allies for 941 Health. Heals for 15% more on allies that are within 8 meters of you.
Healing Seed
Healing Seed

Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 1232 Health. An ally within the field can activate the Harvest synergy, healing for 1320 Health over 5 seconds.
Budding Seeds
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Budding Seeds

Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 1233 Health. While the field grows, you and allies are healed for 141 Health every 1 second. You can activate this ability again to cause it to instantly bloom. An ally within the field can activate the Harvest synergy, healing for 1320 Health over 5 seconds.
Corrupting Pollen
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Corrupting Pollen

Summon a field of flowers which blooms after 6 seconds, healing you and allies in the area for 1273 Health. Enemies who enter the field are afflicted with Major Defile, reducing their healing received by 30%. An ally within the field can activate the Harvest synergy, healing for 1320 Health over 5 seconds.
Living Vines
Living Vines

Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 245 Health each time they take damage. This effect can occur once every 1 second.
Leeching Vines
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Leeching Vines

Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 254 Health each time they take damage. This effect can occur once every 1 second. The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy.
Living Trellis
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Living Trellis

Grow vines to embrace you or the lowest health ally in front of you for 10 seconds. The vines heal the target for 254 Health each time they take damage. This effect can occur once every 1 second. When the vines expire, they heal the target for an additional 615 Health.
Lotus Flower
Lotus Flower

Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 20 seconds.
Green Lotus
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Green Lotus

Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 20 seconds. You gain Major Savagery, increasing your Weapon Critical rating by 2191 for 20 seconds.
Lotus Blossom
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Lotus Blossom

Embrace the lotus blessing, causing your Light Attacks to restore 1320 Health and your fully-charged Heavy Attacks to restore 3960 Health to you or a nearby ally for 20 seconds. You gain Major Prophecy, increasing your Spell Critical rating by 2191 for 20 seconds
Nature's Grasp
Nature's Grasp

Launch a vine to swing yourself to an ally, healing them for 2266 Health over 10 seconds. Gain 3 ultimate when this effect completes if you are in combat. This ability scales with your highest offensive stats.
Bursting Vines
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Bursting Vines

Launch a vine to swing yourself to an ally, instantly healing them for 1412 Health. Gain 10 ultimate when healing an ally under 60% health while you are in combat. This effect can occur every 4 seconds. This ability scales with your highest offensive stats.
Nature's Embrace
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Nature's Embrace

Launch a vine to swing yourself to an ally, healing you and them for 2343 Health over 10 seconds. Gain 3 ultimate when each of these effects complete if you are in combat. This ability scales with your highest offensive stats.
Passive Skills
Accelerated Growth
Accelerated Growth

When you heal yourself or an ally under 40% Health with a Green Balance ability you gain Major Mending, increasing your Healing Done by 25% for 3 seconds.
Nature's Gift
Nature's Gift

When you heal an ally with a Green Balance ability, you gain 250 Magicka or 250 Stamina, whichever resource pool is lower. This effect can occur once every 1 second.
Emerald Moss
Emerald Moss

Increases your Healing Done with Green Balance abilities by 2% for each Green Balance ability slotted. Current Bonus: 0%.
Maturation
Maturation

When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Maximum Health by 10% for 20 seconds.

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