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Restoration Staff


Skilltree: Weapon
Description:
The Restoration Staff skill-line is part of the "Weapons" category in the Elder Scrolls Online. The Restoration Staff skill-line has active skills that you can activate during combat and passive skills that are always active as long as you have a Restoration Staff weapon slotted. The skill-line is also often referred to as Resto Staff or Resto.

How do you unlock the Restoration Staff skill-line?


The Restoration Staff skill-line is granted to you after killing an enemy with a Restoration Staff weapon, the light or heavy attacks of the Restoration staff deal damage. You can use any random Restoration Staff weapon that you bought or picked up from a monster to uncover the Restoration Staff skill-line.

How do you level up the Restoration Staff skill-line?


To level up the Restoration Staff skill-line in the Elder Scrolls Online you have to either equip a Restoration Staff weapon or slot skills from the Restoration Staff skill-line. Having more Restoration Staff skills slotted on your active bar will increase the amount of experience that you gain towards the skill-line. To level up the Restoration Staff skill-line, you can simply kill monsters or complete quests to gai n experience points. Reading books from bookshelves in the Elder Scrolls Online can also sometimes increase your level in the Restoration Staff skill-line.

The damage/healing numbers of the skills that you see below are used for comparison. The numbers are based on a naked level 50 character without any skills, passives, attributes and champion points allocated. Your damage numbers will change depending on what gear, skills, attributes, champion points, enchantments or buffs your character has.


Name Effect
Ultimate Skills
Panacea
Panacea

Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2904 Health every 1 second for 5 seconds.
Life Giver
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Life Giver

Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2999 Health every 1 second for 5 seconds. When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.
Light's Champion
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Light's Champion

Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds. Any friendly target you heal gains Major Force for 8 seconds, increasing their Critical Damage by 20%.
Active Skills
Grand Healing
Grand Healing

Summon restoring spirits with your staff, healing you and your allies in the target area for 4631 Health over 10 seconds.
Healing Springs
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Healing Springs

Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds. Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times.
Illustrious Healing
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Illustrious Healing

Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 15 seconds.
Regeneration
Regeneration

Share your staff's life-giving energy, healing you or a nearby ally for 3480 Health over 10 seconds.
Radiating Regeneration
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Radiating Regeneration

Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3594 over 10 seconds.
Rapid Regeneration
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Rapid Regeneration

Share your staff's life-giving energy, healing you or a nearby ally for 3594 Health over 5 seconds. The healing increases by up to 50% more on targets under 100% Health.
Blessing of Protection
Blessing of Protection

Slam your staff down to activate its blessings, healing you and your allies in front of you for 2613 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds.
Blessing Of Restoration
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Blessing Of Restoration

Slam your staff down to activate its blessings, healing you and your allies in front of you for 2970 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds.
Combat Prayer
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Combat Prayer

Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health. Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds.
Steadfast Ward
Steadfast Ward

Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2323 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds.
Healing Ward
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Healing Ward

Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2399 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. While the shield persists, the target is healed for 33% of the shield's remaining strength every second.
Ward Ally
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Ward Ally

Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs 2323 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds.
Force Siphon
Force Siphon

Focus your staff's power to apply Minor Lifesteal to an enemy for 24 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
Quick Siphon
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Quick Siphon

Focus your staff's power to apply Minor Lifesteal to an enemy for 30 seconds, healing you and your allies for 600 Health every 1 second when damaging them. When you or an ally hits the target, they gain Minor Expedition, which increases their Movement Speed by 15% for 4 seconds.
Siphon Spirit
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Siphon Spirit

Focus your staff's power to apply Minor Lifesteal to an enemy for 30 seconds, healing you and your allies for 600 Health every 1 second when damaging them. Also applies Minor Magickasteal to the enemy for 30 seconds, causing you and your allies to restore 168 Magicka every 1 second when damaging them.
Mender's Bond
Mender's Bond

Tether yourself to an ally, manifesting a life link between you and them.
Passive Skills
Essence Drain
Essence Drain

You gain Major Mending for 4 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 16%. You also heal yourself or an ally within 15 meters of the target for 50% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Restoration Expert
Restoration Expert

Increases your healing by 15% on allies under 30% Health.
Cycle of Life
Cycle of Life

Your fully-charged Heavy Attacks restore 30% more Magicka.
Absorb
Absorb

Restores 600 Magicka whenever you block an attack. This effect can occur once every .25 seconds.
Restoration Master
Restoration Master

Increases healing with Restoration Staff spells by 5%.

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