Name | Effect |
---|---|
Ultimate Skills | |
Consuming Darkness![]() |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
Bolstering Darkness![]() ![]() |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for 10 seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
Veil of Blades![]() ![]() |
Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing 1438 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9110 Health over 4 seconds. |
Active Skills | |
Veiled Strike![]() |
Slash an enemy, dealing 2323 Magic Damage. If you strike an enemy from their flank you set them Off Balance. |
Surprise Attack![]() ![]() |
Slash an enemy, dealing 2399 Physical Damage and applying the Sundered status effect. If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every 4 seconds. |
Concealed Weapon![]() ![]() |
Slash an enemy, dealing 2323 Magic Damage. If you strike an enemy from their flank you set them Off Balance. When you leave Sneak, invisibility, or cast Concealed Weapon while under the effects of Major Expedition while in combat, your damage done is increased by 10% for 10 seconds. While slotted, you gain Minor Expedition, increasing your Movement Speed by 15%. |
Shadow Cloak![]() |
Cloak yourself in shadow to become invisible for 3 seconds. |
Shadowy Disguise![]() ![]() |
Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. |
Dark Cloak![]() ![]() |
Shroud yourself in protective shadow to heal for 853 Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. You gain Minor Protection for 10 seconds, reducing your damage taken by 5%. |
Path of Darkness![]() |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30%. Effect persists for 4 seconds after leaving the path. |
Twisting Path![]() ![]() |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by 30% which persists for 4 seconds after leaving the path. Deals 377 Magic Damage to enemies in the target area every 1 second. |
Refreshing Path![]() ![]() |
Create a corridor of shadows for 10 seconds, granting you and allies in the area Major Expedition, Minor Endurance, and Minor Intellect, increasing Movement Speed by 30%, as well as Stamina and Magicka Recovery by 15%. Effect persists for 4 seconds after leaving the path. Heals 435 Health to you and allies in the area every 1 second. |
Aspect of Terror![]() |
Summon a dark spirit to terrify nearby enemies, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. |
Mass Hysteria![]() ![]() |
Summon a dark spirit to terrify all nearby enemies, causing them to cower in fear for 3 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. |
Manifestation of Terror![]() ![]() |
Conceal a sinister trap at the target location, which takes 2 seconds to arm and lasts for 20 seconds. When the trap is triggered, up to 6 enemies in the area become terrified, causing them to cower in fear for 2 seconds and be afflicted with Major Cowardice for 10 seconds, reducing their Weapon and Spell Damage by 430. |
Summon Shade![]() |
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 462 Magic Damage once every 2 seconds, and inflicts Minor Maim for 4 seconds, reducing the enemy's damage done by 5%. |
Dark Shade![]() ![]() |
Summon a shade version of yourself to attack an enemy and fight at your side for 20 seconds. The shade slashes at an enemy, dealing 623 Magic Damage and occasionally whirlwinds all enemies around it, dealing 623 Magic Damage once every 2 seconds. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. |
Shadow Image![]() ![]() |
Summon a shade version of yourself to stay in place and attack an enemy from range for 20 seconds. The shade shoots at an enemy, dealing 478 Magic Damage every 2 seconds, and inflicts Minor Maim, reducing the enemy's damage done by 5% for 4 seconds. While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location. |
Passive Skills | |
Refreshing Shadows![]() |
Increases your Health, Stamina, and Magicka Recovery by 15%. |
Shadow Barrier![]() |
Casting a Shadow ability grants you Major Resolve for 6 seconds, increasing your Physical and Spell Resistance by 5948. This duration is increased by 25% for each piece of Heavy Armor equipped. Current Duration: 6 seconds |
Dark Vigor![]() |
Increases your Max Health by 3% for each Shadow ability slotted. |
Dark Veil![]() |
Increases the duration of your non-invisibility based Shadow abilities by 2 seconds. |