| Name | Effect |
|---|---|
| Ultimate Skills | |
|
Detonating Strike |
Your next Heavy Attack within 10 seconds launches unstable magick that detonates after 2 seconds, dealing 17850 Daedric Damage to up to 3 enemies in the area. The delay is reduced by up to 1.5 seconds based on how long you charged the Heavy Attack, and the damage cannot be blocked or mitigated. |
| Active Skills | |
|
Sweeping Assault |
With a sweep that Morihaus would praise, you deal 8663 Magic Damage to an enemy and to up to 2 additional enemies in front of you. This damage is increased by up to 25% to enemies below 50% Health. |
|
Battle Trauma |
Your prowess on Cyrodiil's battlefields exhausts your enemy, applying 11550 Heal Absorption for 6 seconds. This also increases their Roll Dodge cost by 33% for 4 seconds. |
|
Stand Firm |
Brace yourself, gaining Minor Resolve for 20 seconds, which increases your Physical and Spell Resistance by 2974. You also quickly mend minor wounds, healing for 11550 Health. |
|
Regroup |
The Alliance War rages on, and so must you. Rally your spirits, gaining Major Intellect and Major Endurance for 10 seconds, increasing your Magicka and Stamina Recovery by 30%. |
|
Marshaling Cry |
Call out your alliance's battle cry, marshaling your group to the attack. You and up to 2 nearby group members gain Minor Berserk and Minor Expedition for 15 seconds, increasing damage done by 5% and Movement Speed by 15%. |