Rend an enemy, dealing 7046 Magic Damage.
Deals up to 75% more damage based on your missing Health.
After you cast this ability, you cannot be healed by allies for 3 seconds.
Costs Health to cast, but greatly increases the execute scaling. After casting the ability, you cannot be healed by allies for a short duration.
Name: Blood for Blood Type: Active ability Location: World > Vampire Unlocks at: Vampire rank 1