Skill description
Carefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds.
When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health.
New effect
Converts the mines into protective wards that shield you or allies when they activate.
Name: Daedric Refuge Type: Active ability Location: Sorcerer > Dark Magic