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Regenerative Ward

Regenerative Ward

Regenerative Ward
Target: Area
Cost: 3780
Skill description
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 1600 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health.

New effect
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less.

Name: Regenerative Ward
Type: Active ability
Location: Sorcerer > Daedric Summoning

Base ability

Conjured Ward
Conjured Ward

Other morph

Hardened Ward
Hardened Ward

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