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Daedric Summoning


Skilltree: Sorcerer
Description:
The Daedric Summoning skill-line is part of the Sorcerer toolkit and has a focus on summoned pets, defensive and offensive abilities. In addition to powerful abilities, you can also select passives that increase your support capabilities even further. The Daedric Summoning skill-line is the second out of three Sorcerer focused skill-lines.


Name Effect
Ultimate Skills
Summon Storm Atronach
Summon Storm Atronach

Summon an immobile storm atronach at the target location. Its arrival deals 6820 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 3409 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%.
Greater Storm Atronach
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Greater Storm Atronach

Summon an immobile storm atronach at the target location. Its arrival deals 6820 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 4579 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%.
Summon Charged Atronach
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Summon Charged Atronach

Summon an immobile storm atronach at the target location. Its arrival deals 7045 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 7045 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%.
Active Skills
Summon Unstable Familiar
Summon Unstable Familiar

Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 1055 Shock Damage. Once summoned, you can activate the familiar's special ability for 3440 Magicka, dealing 1279 Shock Damage every 2 seconds for 20 seconds to enemies near them. The familiar remains until killed or unsummoned.
Summon Unstable Clannfear
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Summon Unstable Clannfear

Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 1090 Physical Damage, while its tail spike hits nearby enemies for 1090 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4234 Magicka, healing you for 9211 and the clannfear for 4605. The clannfear remains until killed or unsummoned.
Summon Volatile Familiar
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Summon Volatile Familiar

Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 1090 Shock Damage. Once summoned, you can activate the familiar's special ability for 3440 Magicka, dealing 1322 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned.
Daedric Curse
Daedric Curse

Curse an enemy with a destructive rune, dealing 8807 Magic Damage to the target and 4050 Magic Damage to all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time.
Daedric Prey
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Daedric Prey

Curse an enemy with a destructive rune, dealing 8807 Magic Damage to the target and 4051 Magic Damage to all other nearby enemies after 6 seconds. While the curse is active, your pets deal an additional 45% damage to the target. You can have only one Daedric Prey active at a time.
Haunting Curse
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Haunting Curse

Curse an enemy with a destructive rune, dealing 9097 Magic Damage to the target and 4184 Magic Damage to all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 9097 Magic Damage to the target and 4184 Magic Damage to all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time.
Summon Winged Twilight
Summon Winged Twilight

Call on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals 1055 Shock Damage and its kick deals 1055 Shock Damage. Once summoned, you can activate the winged twilight's special ability for 4498 Magicka, causing it to heal a friendly target for 10597 and itself for 5297. The winged twilight remains until killed or unsummoned.
Summon Twilight Tormentor
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Summon Twilight Tormentor

Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 1454 Shock Damage and its kick deals 1454 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2646 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned.
Summon Twilight Matriarch
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Summon Twilight Matriarch

Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 1056 Shock Damage and its kick deals 1056 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4498 Magicka, causing it to heal 2 friendly targets for 10948 and itself for 5473. The twilight matriarch remains until killed or unsummoned.
Conjured Ward
Conjured Ward

Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 11058 damage for 6 seconds. This ability scales off the higher of your Max Health or Magicka and is capped at 55% of your Max Health.
Hardened Ward
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Hardened Ward

Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 14850 damage for 6 seconds. This ability scales off the higher of your Max Health or Magicka and is capped at 72% of your Max Health.
Regenerative Ward
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Regenerative Ward

Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 11058 damage for 10 seconds. This ability scales off the higher of your Max Health or Magicka and is capped at 55% of your Max Health. Also grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds, increasing your Magicka and Stamina Recovery by 15%.
Bound Armor
Bound Armor

Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 36% for 3 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Protection, reducing your damage taken by 5%.
Bound Armaments
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Bound Armaments

While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for 10 seconds, up to 4 times. Fully-charged Heavy Attacks grant two stacks. When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for 2619 Physical Damage every 0.3 seconds. While slotted, your Max Stamina is increased by 8%.
Bound Aegis
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Bound Aegis

Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 40% for 5 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%.
Passive Skills
Rebate
Rebate

You restore 300 Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Power Stone
Power Stone

Reduces the cost of your Ultimate abilities by 15%.
Daedric Protection
Daedric Protection

Increases your Health and Stamina Recovery by 20% while you have a Daedric Summoning ability slotted.
Expert Summoner
Expert Summoner

Increases your Max Health by 8% while you have a Daedric Summoning ability active on yourself.

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