Skill description
When slotted on either bar, gain Major Savagery, increasing Critical Chance by 12%.
Your Light and Heavy Attacks now generate a stack of Bound Armaments for 10 seconds, up to 8 times. Fully-charged Heavy Attacks grant two stacks.
When at one or more stacks, you can arm up to 4 of them to strike your target for 863 Physical Damage every 0.3 seconds for each stack of Bound Armaments consumed.
New effect
Converts into a Stamina ability that grants Major Savagery. Light and Heavy attacks create Bound weapons that can be used to attack your current target. No longer grants block mitigation or Minor Protection.