Bound Armaments


Bound Armaments

Bound Armaments

Cast Time: Instant
Target: Self
Range: Maximum range: 28 meters
Cost: 2295 Stamina
Skill description
Arm yourself with the power of Oblivion for 40 seconds, causing your Light and Heavy Attacks to summon a Bound weapon for 10 seconds, up to 4 times. You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for 381 Physical Damage every 0.3 seconds. While slotted, your Maximum Stamina is increased by 8% and Light Attack damage is increased by 10%.

New effect
Converts into a Stamina ability and increases your damage done with Light Attacks. Light and Heavy attacks summon Bound weapons that can be used to attack your current target. No longer grants block mitigation.

Name: Bound Armaments
Type: Active ability
Location: Sorcerer > Daedric Summoning
Unlocks at: Daedric Summoning rank 42

Types of damage:
  • Physical Damage
Champion Points buffing this skill:
  • Mighty
  • Piercing
  • Precise Strikes
Champion Points protecting against this skill:
  • Hardy


Bound Armaments is a skill located in the Daedric Summoning (which can be found in the Sorcerer skill tree). Bound Armaments is a morph of Bound Armor.


Base ability

Bound Armor
Bound Armor

Other morph

Bound Aegis
Bound Aegis


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