Bone Tyrant


Skilltree: Necromancer
Description:
Bend and break the dead to your will and use their remains to create impenetrable barriers and extend your own life. Control the battlefield with the bones of the departed.


Name Effect
Ultimate Skills
Bone Goliath Transformation
Bone Goliath Transformation

Become a horrific Bone Goliath, increasing your Maximum Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your Light Attacks restore 174 Health and your fully charged Heavy Attacks restore 437 Health. This ability scales off your Maximum Health.
Pummeling Goliath
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Pummeling Goliath

Become a destructive Pummeling Goliath, increasing your Maximum Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your Light Attacks restore 174 Health and your fully charged Heavy Attacks restore 437 Health. This ability scales off your Maximum Health. Your bash attacks can hit multiple targets in front of you and deal 0 Physical Damage.
Ravenous Goliath
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Ravenous Goliath

Become a horrific Ravenous Goliath, increasing your Maximum Health by 30000 for 20 seconds and immediately restoring 30000 Health. While transformed, your Light Attacks restore 174 Health and your fully charged Heavy Attacks restore 437 Health. You deal 451 damage to nearby enemies every second and heal for that amount. These abilities scale off your Maximum Health.
Active Skills
Death Scythe
Death Scythe

Slice into your enemy's life force, dealing 615 Magic Damage. You heal for 1311 Health for the first enemy hit, and an additional 437 for each additional enemy hit, up to five times. The healing of this ability scales off your Maximum Health.
Ruinous Scythe
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Ruinous Scythe

Slice into your enemy's life force, dealing 705 Physical Damage. Every third cast of this ability will set all enemies hit Off Balance. You heal for 1311 Health for the first enemy hit, and an additional 437 for each additional enemy, up to five times. The healing of this ability scales off your Maximum Health.
Hungry Scythe
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Hungry Scythe

Slice into your enemy's life force, dealing 616 Magic Damage. You heal for 1311 Health for the first enemy hit, and an additional 437 for each additional enemy, up to five times. After dealing damage, you heal for 174 Health every 1 second over 5 seconds. The healing of this ability scales off your Maximum Health.
Bone Armor
Bone Armor

Wrap yourself in hardened bone, granting you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by 5280 for 17 seconds. Creates a corpse when the effect completes.
Beckoning Armor
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Beckoning Armor

Wrap yourself in hardened bone, granting you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by 5280 for 20 seconds. While active, enemies that strike you with ranged attacks will be pulled toward you once every 3 seconds. Creates a corpse when the effect completes.
Summoner's Armor
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Summoner's Armor

Wrap yourself in hardened bone, granting you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by 5280 for 20 seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 12%. Creates a corpse when the effect completes.
Bitter Harvest
Bitter Harvest

Sap the lingering life from fresh corpses, granting you 2 Ultimate and healing for 324 Health every 1 second for 2 seconds per corpse consumed. This ability scales off of your Maximum Health. While slotted, your damage taken is reduced by 3%.
Deaden Pain
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Deaden Pain

Sap the lingering life from fresh corpses, granting you 2 Ultimate and healing for 335 Health every 1 second for 2 seconds per corpse consumed. While you have the heal effect, you gain Major Protection, reducing the damage you take by 30%. This ability scales off your Maximum Health. While slotted, your damage taken is reduced by 3%.
Necrotic Potency
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Necrotic Potency

Sap the lingering life from fresh corpses, granting you 6 Ultimate and healing 335 Health every 1 second for 2 seconds per additional corpse. This ability scales off your Maximum Health. While slotted, your damage taken is reduced by 3%.
Bone Totem
Bone Totem

Place a totem of bone at your feet that gives Minor Protection to you and your allies for 8 seconds, reducing your damage taken by 8%. After 2 seconds, the totem instills fear in enemies, holding them in place for 4 seconds.
Remote Totem
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Remote Totem

Call forth an effigy of bone that gives Minor Protection to you and your allies for 9.5 seconds, reducing your damage taken by 8%. After 2 seconds, the totem instills fear in enemies, holding them in place for 4 seconds.
Agony Totem
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Agony Totem

Summon an effigy of bone at your feet that gives Minor Protection to you and your allies for 9.5 seconds, reducing damage taken by 8%. After 2 seconds, the totem instills fear in enemies, holding them in place for 4 seconds. Allies can activate Pure Agony, causing enemies to take 168 Magic Damage over 5 seconds and applying Minor Vulnerability to them for the duration, increasing their damage taken by 8%.
Grave Grasp
Grave Grasp

Summon three patches of skeletal claws from the ground in front of you, snaring your enemies by 50% for 5 seconds and inflicting Minor Maim for 5 seconds, reducing their damage done by 15%.
Ghostly Embrace
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Ghostly Embrace

Summon three patches of skeletal claws from the ground in front of you, snaring your enemies by 50% for 5 seconds and inflicting Minor Maim for 5 seconds, reducing their damage done by 15%. Each patch can immobilize one enemy for 4 seconds.
Empowering Grasp
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Empowering Grasp

Summon skeletal claws from the ground, snaring your enemies by 50% for 5 seconds and inflicting Minor Maim for 5 seconds, reducing their damage done by 15%. Hitting you or your allies grants them Empower for 5 seconds, increasing the damage of their next Light Attack by 40%. Hitting your Skeletal Mage or Spirit Mender enhances them for 5 seconds, increasing their effectiveness by 40%.
Passive Skills
Death Gleaning
Death Gleaning

Whenever an enemy you are in combat with dies within 28 meters of you, restore 200 Magicka and Stamina.
Disdain Harm
Disdain Harm

Reduce the damage you take from damage over time abilities by 10% while you have a Bone Tyrant ability active.
Health Avarice
Health Avarice

Increase your Healing Received by 2% for each Bone Tyrant ability slotted. Current bonus: 0%.
Last Gasp
Last Gasp

Increase your Maximum Health by 1250.

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