Name | Effect |
---|---|
Ultimate Skills | |
Reanimate |
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. |
Animate Blastbones |
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed. |
Renewing Animation |
Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5300 Magicka and Stamina for each ally you attempt to resurrect. |
Active Skills | |
Render Flesh |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3486 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. |
Blood Sacrifice |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. |
Resistant Flesh |
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. |
Expunge |
Embrace the power of death, removing up to 2 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. |
Expunge and Modify |
Embrace the power of death, removing up to 2 negative effects from yourself and restoring 515 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%. |
Hexproof |
Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. |
Life amid Death |
Release residual fragments of fallen souls at the target location, healing you and your allies for 2323 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2310 Health over 5 seconds. |
Enduring Undeath |
Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2390 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds. |
Renewing Undeath |
Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health. Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for 2390 Health over 5 seconds. |
Spirit Mender |
Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 695 Health. Creates a corpse on death if you are in combat. |
Intensive Mender |
Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or lowest Health ally around you every 2 seconds, restoring 1438 Health to the target and 2 allies nearby them. Creates a corpse on death if you are in combat. |
Spirit Guardian |
Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 718 Health. While active 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death if you are in combat. |
Restoring Tether |
Siphon the last remnants of life from a corpse, healing for 5544 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
Braided Tether |
Siphon the last remnants of life from a corpse, healing for 5742 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. |
Mortal Coil |
Siphon the last remnants of life from a corpse, healing for 5562 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. |
Passive Skills | |
Curative Curse |
While you have a negative effect on you, your healing done is increased by 8%. |
Near-Death Experience |
While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to 20% in proportion to the severity of the target's wounds. |
Corpse Consumption |
When you consume a corpse, you generate 10 Ultimate. This effect can occur once every 16 seconds. |
Undead Confederate |
While you have a Sacrificial Bones, Skeletal Mage, or Spirit Mender active, your Health, Magicka, and Stamina Recovery is increased by 200. |