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Living Death


Skilltree: Necromancer
Description:
The Living Death skill-line is part of the Necromancer toolkit and has a focus on healing abilities. In addition to powerful abilities, you can also select passives that increase your healing capabilities and ultimate regeneration even further. The Living Death skill-line is the third out of three Necromancer focused skill-lines.


Name Effect
Ultimate Skills
Reanimate
Reanimate

Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location.
Animate Blastbones
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Animate Blastbones

Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed.
Renewing Animation
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Renewing Animation

Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5300 Magicka and Stamina for each ally you attempt to resurrect.
Active Skills
Render Flesh
Render Flesh

Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3486 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%.
Blood Sacrifice
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Blood Sacrifice

Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target.
Resistant Flesh
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Resistant Flesh

Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds.
Expunge
Expunge

Embrace the power of death, removing up to 2 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%.
Expunge and Modify
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Expunge and Modify

Embrace the power of death, removing up to 2 negative effects from yourself and restoring 515 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%.
Hexproof
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Hexproof

Embrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%.
Life amid Death
Life amid Death

Release residual fragments of fallen souls at the target location, healing you and your allies for 2323 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2310 Health over 5 seconds.
Enduring Undeath
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Enduring Undeath

Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2390 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds.
Renewing Undeath
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Renewing Undeath

Release residual fragments of fallen souls at the target location, healing you and your allies for 2399 Health. Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for 2390 Health over 5 seconds.
Spirit Mender
Spirit Mender

Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 695 Health. Creates a corpse on death if you are in combat.
Intensive Mender
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Intensive Mender

Conjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or lowest Health ally around you every 2 seconds, restoring 1438 Health to the target and 2 allies nearby them. Creates a corpse on death if you are in combat.
Spirit Guardian
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Spirit Guardian

Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 718 Health. While active 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death if you are in combat.
Restoring Tether
Restoring Tether

Siphon the last remnants of life from a corpse, healing for 5544 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%.
Braided Tether
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Braided Tether

Siphon the last remnants of life from a corpse, healing for 5742 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%.
Mortal Coil
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Mortal Coil

Siphon the last remnants of life from a corpse, healing for 5562 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%.
Passive Skills
Curative Curse
Curative Curse

While you have a negative effect on you, your healing done is increased by 8%.
Near-Death Experience
Near-Death Experience

While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to 20% in proportion to the severity of the target's wounds.
Corpse Consumption
Corpse Consumption

When you consume a corpse, you generate 10 Ultimate. This effect can occur once every 16 seconds.
Undead Confederate
Undead Confederate

While you have a Sacrificial Bones, Skeletal Mage, or Spirit Mender active, your Health, Magicka, and Stamina Recovery is increased by 200.

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