Dawn's Wrath


Skilltree: Templar

Name Effect
Ultimate Skills
Nova
Nova

Call down a fragment of the sun, dealing 455 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 30%. An ally near the fragment can activate the Supernova synergy, dealing 1023 Magic Damage to all enemies in the area and stunning them for 2.5 seconds.
Solar Prison
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Solar Prison

Call down a fragment of the sun, dealing 470 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 30%. An ally near the fragment can activate the Gravity Crush synergy, dealing 1790 Magic Damage to all enemies in the area and stunning them for 5 seconds.
Solar Disturbance
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Solar Disturbance

Call down a fragment of the sun, dealing 470 Magic Damage every 1 second for 8 seconds to enemies in the area. Also applies Major Maim, reducing enemy damage done by 30%. Major Maim persists on enemies who leave the Nova for 4 seconds. An ally near the fragment can activate the Supernova synergy, dealing 1023 Magic Damage to all enemies in the area and stunning them for 2.5 seconds.
Active Skills
Sun Fire
Sun Fire

Blast an enemy with a charge of radiant heat, dealing 410 Flame Damage, and an additional 820 Flame Damage over 10 seconds. Upon activation you gain Major Prophecy, increasing your Spell Critical rating by 2191.
Vampire's Bane
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Vampire's Bane

Blast an enemy with a charge of radiant heat, dealing 411 Flame Damage, and an additional 1183 Flame Damage over 14 seconds. Upon activation you gain Major Prophecy, increasing your Spell Critical rating by 2191.
Reflective Light
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Reflective Light

Blast up to three enemies with a charge of radiant heat, dealing 424 Flame Damage, an additional 820 Flame Damage over 10 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Prophecy, increasing your Spell Critical rating by 2191.
Solar Flare
Solar Flare

Conjure a ball of solar energy to heave at an enemy, dealing 1076 Magic Damage. Also grants you Empower for 5 seconds, increasing the damage of your next Light Attack by 40%.
Dark Flare
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Dark Flare

Conjure a ball of solar energy to heave at an enemy, dealing 1112 Magic Damage. Afflicts the target and enemies within 8 meters with Major Defile, reducing their healing received and Health Recovery by 30% for 4 seconds. Also grants you Empower for 5 seconds, increasing the damage of your next Light Attack by 40%.
Solar Barrage
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Solar Barrage

Conjure solar energy to blast enemies around you, dealing 203 Magic Damage every 2 seconds for 8 seconds. While this ability is active you gain Empower, increasing the damage of your Light Attacks by 40%.
Backlash
Backlash

Summon an expanding beam of pure sunlight to doom an enemy, dealing 410 Magic Damage to them and copying all their damage taken from you for 6 seconds and releasing 20% of it as additional Magic Damage to them. Maximum copied damage: 4774.
Purifying Light
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Purifying Light

Summon an expanding beam of pure sunlight to doom an enemy, dealing 411 Magic Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Magic Damage to them. Maximum copied damage: 4774. When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for 238 Health every 2 seconds for 6 seconds.
Power of the Light
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Power of the Light

Summon an expanding beam of pure sunlight to doom an enemy, dealing 455 Physical Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Physical Damage to them. Maximum copied damage: 5296. Targets are also afflicted with Minor Fracture and Minor Breach, reducing their Physical Resistance and Spell Resistance by 1320 for 9 seconds.
Eclipse
Eclipse

Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one. Their first attack reduces their movement speed by 30% for 4 seconds, their second attack immobilizes them for 3 seconds, and their third attack stuns them for 3 seconds. The effects can activate once every 1 second.
Living Dark
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Living Dark

Envelop yourself in a lightless sphere for 4 seconds to protect yourself. Anytime an enemy uses a Direct Damage attack against you, the sphere lashes back, reducing their movement speed by 60% for 3 seconds and healing you for 254 Health. These effects can occur once every half second.
Unstable Core
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Unstable Core

Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one. Their first attack reduces their movement speed by 30% for 4 seconds and deals 159 Magic Damage, their second attack immobilizes them for 3 seconds and deals 318 Magic Damage, and their third attack stuns them for 3 seconds and deals 636 Magic Damage. The effects can activate once every 1 second.
Radiant Destruction
Radiant Destruction

Burn an enemy with a ray of holy fire, dealing 894 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health.
Radiant Glory
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Radiant Glory

Burn an enemy with a ray of holy fire, dealing 924 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. You heal for 20% of the damage inflicted.
Radiant Oppression
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Radiant Oppression

Burn an enemy with a ray of holy fire, dealing 924 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health. Also deals up to 20% more damage in proportion to your current Magicka.
Passive Skills
Enduring Rays
Enduring Rays

Increases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by 2 seconds.
Prism
Prism

Casting a Dawn's Wrath ability generates 3 Ultimate. This effect can occur once every 6 seconds.
Illuminate
Illuminate

Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for 20 seconds, increasing your Spell Damage by 10%.
Restoring Spirit
Restoring Spirit

Reduces the Health, Magicka, Stamina, and Ultimate costs of your abilities by 5%.

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