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Undaunted


Skilltree: Guild
Description:
The Undaunted skill-line is part of the "Guild" category in the Elder Scrolls Online. The Undaunted skill-line has active skills and passives. The Undaunted skill-line focuses on group utility. The Undaunted are a dungeon delver adventurers, they are always present with anything dungeon and trial related.

How do you unlock the Undaunted skill-line?


To unlock the Undaunted skill-line you have to join the Undaunted. Depending on your alliance, this will be in different locations. It is recommended to unlock the Undaunted skill-line as fast as possible to not miss out on leveling the skill-line with your new character. If you do dungeons without having the Undaunted skill-line unlocked, you won't make progression towards level increase.

  • Aldmeri Dominion: Vulkhel Guard
  • Daggerfall Covenant: Daggerfall
  • Ebonheart Pact: Davon's Watch

You can find the map location here.

How do you level up the Undaunted skill-line?


To level up the Undaunted skill-line you have to complete dungeons and dungeon achievements. Both normal and veteran dungeons count towards the Undaunted skill-line. However, in contrary to the Undaunted skill-line itself, the skills are leveled up by gaining experience from killing any monsters or completing quests. Completing dungeons or dungeon achievements is only a requirement towards the level of the skill-line itself, but not the progress on leveling up skills.

The damage numbers of the skills that you see below are used for comparison. The numbers are based on a naked level 50 character without any skills, passives, attributes and champion points allocated. Your damage numbers will change depending on what gear, skills, attributes, champion points, enchantments or buffs your character has.


Name Effect
Active Skills
Blood Altar
Blood Altar

Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 612 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
Sanguine Altar
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Sanguine Altar

Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 612 Health every 1 second when damaging them. Allies in the area can activate the Blood Funnel synergy, healing for 40% of their Max Health.
Overflowing Altar
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Overflowing Altar

Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 612 Health every 1 second when damaging them. Allies in the area can activate the Blood Feast synergy, healing for 65% of their Max Health.
Trapping Webs
Trapping Webs

Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 5283 Physical Damage. After 10 seconds the webs explode, dealing 7397 Poison Damage to enemies within. A ranged ally can activate the Spawn Broodling synergy on an affected enemy, dealing 7161 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 2045 Physical Damage.
Shadow Silk
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Shadow Silk

Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 5459 Physical Damage. After 10 seconds the webs explode, dealing 7642 Poison Damage to enemies within. A ranged ally can activate the Black Widow synergy on an affected enemy, dealing 7161 Poison Damage to them and summoning a spider to attack for 10 seconds. The spider bites enemies for 2045 Physical Damage and can poison them for 14322 Poison Damage over 10 seconds.
Tangling Webs
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Tangling Webs

Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by 50% and dealing 5285 Physical Damage. After 10 seconds the webs explode, dealing 7398 Poison Damage to enemies within. A ranged ally can activate the Arachnophobia synergy on an affected enemy, dealing 7161 Poison Damage to them, fearing them for 4 seconds, and summoning a spider to attack for 10 seconds. The spider bites enemies for 2045 Physical Damage.
Inner Fire
Inner Fire

Ignite the fires of hate in an enemy's heart, dealing 3521 Magic Damage and taunting them to attack you for 15 seconds. A ranged ally targeting the taunted enemy has a 50% chance to activate the Radiate synergy, dealing 4092 Magic Damage to them over 3 seconds then an additional 7161 Flame Damage to them and other nearby enemies.
Inner Rage
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Inner Rage

Ignite the fires of hate in an enemy's heart, dealing 3638 Magic Damage and taunting them to attack you for 15 seconds. A ranged ally targeting the taunted enemy can activate the Radiate synergy, dealing 4092 Magic Damage to them over 3 seconds then an additional 7161 Flame Damage to them and other nearby enemies.
Inner Beast
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Inner Beast

Ignite the fires of hate in an enemy's heart, dealing 3522 Physical Damage and taunting them to attack you for 15 seconds. The enemy takes 10% more damage from your attacks while this effect persists if they are not a player. A ranged ally targeting the enemy has a 50% chance to activate the Radiate synergy, dealing 4092 Magic Damage to them over 3 seconds then an additional 7161 Flame Damage to them and other nearby enemies.
Bone Shield
Bone Shield

Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 10053 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 35% of their Max Health for 6 seconds.
Spiked Bone Shield
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Spiked Bone Shield

Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 10053 damage for 6 seconds and returns 100% of direct damage absorbed back to the enemy. This ability scales off your Max Health. An ally near you can activate the Bone Wall synergy, granting the ally and up to 5 other allies a damage shield equal to 35% of their Max Health for 6 seconds.
Bone Surge
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Bone Surge

Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to 10384 damage for 6 seconds. This ability scales off your Max Health. An ally near you can activate the Spinal Surge synergy, granting the ally and up to 5 other allies a damage shield that absorbs up to 35% of their Max Health for 6 seconds and Major Vitality, increasing their healing received by 16%.
Necrotic Orb
Necrotic Orb

Project a globe of annihilation that slowly floats forward for 10 seconds, dealing 959 Magic Damage every 1 second to nearby enemies. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 6820 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher.
Mystic Orb
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Mystic Orb

Project a globe of annihilation that slowly floats forward, dealing 991 Magic Damage every 1 second to nearby enemies. While the orb is active you gain 100 Health, Magicka, and Stamina Recovery. An ally near the globe can activate the Combustion synergy, causing the orb to explode for 6820 Magic Damage to nearby enemies and restore 3960 Magicka or Stamina to the ally, whichever maximum is higher.
Energy Orb
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Energy Orb

Project a globe of regeneration that slowly floats forward, healing for 1491 Health every 1 second to you and nearby allies. An ally near the globe can activate the Healing Combustion synergy, causing the orb to explode and heal for 6839 Health to nearby allies and restoring 3960 Magicka or Stamina to the activator, whichever maximum is higher.
Passive Skills
Undaunted Command
Undaunted Command

Activating a synergy restores 4% of your Max Health, Stamina, and Magicka. Health 1134 Stamina, and 825 Magicka.
Undaunted Mettle
Undaunted Mettle

Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped.

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