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Two Handed


Skilltree: Weapon
Description:
The Two-Handed skill-line is part of the "Weapons" category in the Elder Scrolls Online. The Two-Handed skill-line has active skills that you can activate during combat and passive skills that are always active as long as you have a Two-Handed weapon slotted. The skill-line is also often referred to as 2-Handed (2H).

How do you unlock the Two-Handed skill-line?


The Two-Handed skill-line is granted to you after killing an enemy with a Two-Handed weapon. You can use any random Two-Handed weapon that you bought or picked up from a monster to uncover the Two-Handed skill-line.

How do you level up the Two-Handed skill-line?


To level up the Two-Handed skill-line in the Elder Scrolls Online you have to either equip a Two-Handed weapon or slot skills from the Two-Handed skill-line. Having more Two-Handed skills slotted on your active bar will increase the amount of experience that you gain towards the skill-line. To level up the Two-Handed skill-line, you can simply kill monsters or complete quests to gain experience points. Reading books from bookshelves in the Elder Scrolls Online can also sometimes increase your level in the Two-Handed skill-line.

The damage numbers of the skills that you see below are used for comparison. The numbers are based on a naked level 50 character without any skills, passives, attributes and champion points allocated. Your damage numbers will change depending on what gear, skills, attributes, champion points, enchantments or buffs your character has.



Name Effect
Ultimate Skills
Berserker Strike
Berserker Strike

Strike at an enemy with a vicious blow, dealing 3486 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance, and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds.
Onslaught
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Onslaught

Strike at an enemy with a vicious blow, dealing 3485 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your Direct Damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds.
Berserker Rage
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Berserker Rage

Strike at an enemy with a vicious blow, dealing 3600 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for 8 seconds. You are immune to all disabling, snare, and immobilization effects for the duration.
Active Skills
Uppercut
Uppercut

Slam an enemy with an upward swing, dealing 2672 Physical Damage.
Dizzying Swing
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Dizzying Swing

Slam an enemy with an upward swing, dealing 2760 Physical Damage and setting them Off Balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds.
Wrecking Blow
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Wrecking Blow

Slam an enemy with an upward swing, dealing 2760 Physical Damage. Grants you Empower for 3 seconds, increasing the damage of your Light and Heavy Attacks by 40%.
Critical Charge
Critical Charge

Launch across the earth and smash an enemy, dealing 1392 Physical Damage. This attack is always a Critical Strike.
Stampede
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Stampede

Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a Critical Strike. After reaching your target, you sunder the ground beneath you, dealing 503 Physical Damage to all enemies in the area every 1 second for 15 seconds.
Critical Rush
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Critical Rush

Launch across the earth and smash an enemy, dealing 1393 Physical Damage. Deals up to 50% more damage based on the distance traveled. This attack is always a Critical Strike.
Cleave
Cleave

Focus your strength into a mighty swing, dealing 1742 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1742 damage for 6 seconds.
Carve
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Carve

Focus your strength into a mighty swing, dealing 1742 Bleed Damage to enemies in front of you, and causing them to bleed for an additional 3594 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 30. You also gain a damage shield that absorbs 1742 damage for 6 seconds.
Brawler
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Brawler

Focus your strength into a mighty swing, dealing 1742 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1799 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%.
Reverse Slash
Reverse Slash

Spin around and strike an enemy down, dealing 1161 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health.
Reverse Slice
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Reverse Slice

Spin around and strike an enemy down, dealing 1161 Physical Damage. Deals up to 300% more damage to enemies with less than 50% Health. Other enemies nearby take 100% of the damage inflicted to the primary target.
Executioner
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Executioner

Spin around and strike an enemy down, dealing 1161 Physical Damage. Deals up to 400% more damage to enemies with less than 50% Health.
Momentum
Momentum

Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds.
Forward Momentum
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Forward Momentum

Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds.
Rally
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Rally

Focus your strength and resolve to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 15% for 20 seconds. You heal for 1199 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum of 300%.
Passive Skills
Forceful
Forceful

Your Light and Heavy Attacks damage up to 3 other nearby enemies for 50% of the damage inflicted to the primary target.
Heavy Weapons
Heavy Weapons

Grants a bonus based on the type of weapon equipped: Swords increase your Weapon and Spell Damage by 284. Axes increase your Critical Damage done by 12%. Maces increase your Armor Penetration by 3300.
Balanced Blade
Balanced Blade

Reduces the Stamina cost of your Two-Handed abilities by 15%.
Follow Up
Follow Up

When you complete a fully-charged Heavy Attack, your next direct damage attack used within 7 seconds deals an additional 10% damage.
Battle Rush
Battle Rush

Increases your Stamina Recovery by 30% for 10 seconds after killing a target.

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